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Devlog
[v0.30] - Web Support
March 08, 2022
by
GrayDwarf
- Added Web/HTML5 support...
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[v0.28] - Damage Text and things
March 08, 2022
by
GrayDwarf
- Added damage text - Added additional left hand support - Increased health and damage of everything...
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[v0.27] - Voice Acting - Take 2
March 02, 2022
by
GrayDwarf
- Redid the voice acting. It's a little more spicy than before...
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[v0.26] - Fixes & Tweaks
March 01, 2022
by
GrayDwarf
- Fixed a bad null ref when hooking asteroids - Tweaked sounds a bit - Fixed bullet positioning - Addressed orphaned boids that were delaying waves...
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[v0.25] - Thrust & Hook Updates
February 27, 2022
by
GrayDwarf
- Added new thrust visual to help people understand thrust - Updated hook mechanic so you can respawn on demand. Removed auto-respawn on timeout - Added pulse to tips to help players see them a bit be...
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[v0.24] - HotFix
February 27, 2022
by
GrayDwarf
- Fixed voice dialog that was being wrongly suspended until the dialog was closed. - Fixed minor menu reset when hook respawned - Fixed max-headroom audio stutter...
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[v0.23] - Tutorial Enhancements
February 26, 2022
by
GrayDwarf
- Added interactive tutorial to help players understand what to do with the hook. - Added interactive tutorial to help players understand what to do with the thrusters. - Added health label so players...
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[v0.22] - Audio Control
February 26, 2022
by
GrayDwarf
- Updated the options menu to be accessible from most anywhere. - Updated the options menu to include support for proper audio control over master, effects, voice and music. - Added original backgroun...
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[v0.21]
February 24, 2022
by
GrayDwarf
- Improved final event - Adjusted boid damage during final event - Adjusted asteroid spawn rates and sizes throughout - Added more tips...
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[v0.19]
February 24, 2022
by
GrayDwarf
- Added tips to help players progress - Moved Reeee button into pause menu - Tweaked health of everything. - Reduced boid and mass goal requirements to help players progress faster. - Changed boids so...
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[v0.18] - Health
February 23, 2022
by
GrayDwarf
Added health for main base Adjusted health for base and boids. Updated base death animations Added fade to gameover screen Updated boid collisions so they will sometimes hit structures and sometimes h...
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[v0.17] - Hook Update
February 22, 2022
by
GrayDwarf
- Removed multi-hook support because it was chaos and not that useful - Reworked hook so it will respawn after hanging about loosely for a couple seconds. You no longer have to retrieve it which is a...
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v0.14 - Fixes & Improvements
February 21, 2022
by
GrayDwarf
- Fixed max speed and a weird camera smoothing issue - Tweaked hook release behavior to improve behavior depending on whether you have an asteroid hooked. Plan to work this some more so recapturing th...
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[v0.13] - Bug Fixing
February 21, 2022
by
GrayDwarf
- Redid the build slots to prevent null refs when asteroids were destroyed and to support the hook better. - Redid the hook to prevent null refs when hooks were destroyed and to fix bad rotation math...
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HotFix #5
February 21, 2022
by
GrayDwarf
Fixed an endgame issue where you could still shoot during the cutscene. Fixed an endgame math issue where we got the mass math wrong and advanced you too far in the story...
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HotFix #4
February 21, 2022
by
GrayDwarf
Fixed some null ref issues when structures collide with things...
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HotFix #3
February 20, 2022
by
GrayDwarf
Crash still present from HotFix #2. Removed the functionality for now...
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HotFix: #2
February 20, 2022
by
GrayDwarf
Fixed a blocking bug that would crash when attaching an asteroid...
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